Warrior Tribe
Tribe
Can be home to both users and characters.
Summary
The Warrior tribe is unique in that its the only mobile tribe of its size, they have outposts and reserves spread all over the continent but it's not uncommon for them to be on the move. The tribe was founded many years ago with the goal to put an end to the growing corruption of soft-kind.
Unfortunately, some of this very same corruption had found itself in the higher command of the tribe and they suffered through many generations of corrupt chiefs.
This took a turn when one of the generals by the name of Sailor took stand against the previous chief; Torrent and beat him in a duel, having the former be banished from the tribe, Sailor has since spent a lot of time restoring the tribe back to their former ideals. He’s a just leader, fair and strong-willed, but soft on those who need it.
It's rare for goobies to be born within this tribe but not impossible - its members are often dedicated to their jobs and do not have time for little ones. Softlings may attempt to join the tribe but can be turned away if they’re not fit for the hard life of a warrior as Sailor doesn’t wish to see softs needlessly throw away their lives.
Out of any tribe, claws and other sharp features are most common in the Warrior tribe.
A warrior’s duties include but aren’t limited to;
- Guard merchants when they’re traveling with goods
- Track down troublesome rogues and take them down if required
- Take down Eclipse members whenever possible
- Assist tribes wherever needed
Tribe specialties;
- Crafting armor and weapons
- The Fire Rune is commonly practiced in this tribe for the purposes of smelting armor and weapons together
Customs & traditions;
- They is a surprisingly musical tribe in their down time many busy themselves with crafting instruments or other trinkets
- Scars are a mark of honor in the Warrior tribe, they are to be celebrated for it means the soft has conquered yet another battle
Chief Succession System:
A new chief is appointed if the old one gets killed in battle or they retire, usually a chief’s deputy will take over. In the case that a Chief is challenged by one of their subordinates, the loser of the duel will be banished from the tribe while the victor will take up leadership.
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Tribe relations;
Temple tribe; Neutral, leaning to strained
Sweetwind; strained
Pridescale; neutral
Eclipse; Hostile
Whitelilly; Protective
Ichor Veins; wary
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Look below for important locations inside of the tribe & their lore!
(wip at time of writing)